diff --git a/README.md b/README.md index 23afbbe5300..ae6cf35dd1c 100644 --- a/README.md +++ b/README.md @@ -32,6 +32,8 @@ Trinity-RFT provides functionalities for users with different backgrounds and ob ## 🚀 News +* [2026-09] Introducing [CoD ("Connect the Dots")](https://arxiv.org/pdf/2606.20002): training LLM agents by RL for cross-task adaptation and continual learning at deployment. +* [2026-08] 🎉 [R3L](https://github.com/shiweijiezero/R3L) gets accepted by EMNLP 2026. * [2026-06] [[Release Notes]](https://github.com/agentscope-ai/Trinity-RFT/releases/tag/v0.6.0) Trinity-RFT v0.6.0 released: SGLang support, optimized fully async weights synchronization and scheduling to reduce bubbles, improved MoE training stability, and verl 0.8.0 upgrade. * [2026-06] 🎉 Two papers accepted by ICML 2026: [Learn-to-Ask](https://github.com/agentscope-ai/Trinity-RFT/tree/main/examples/learn_to_ask), and [LLM-RL entropy dynamics](https://github.com/agentscope-ai/Trinity-RFT/tree/main/examples/entropy). * [2026-04] [[Release Notes]](https://github.com/agentscope-ai/Trinity-RFT/releases/tag/v0.5.2) Trinity-RFT v0.5.2 released: support for Qwen3.5 series, bug fixes and optimizations. diff --git a/README_zh.md b/README_zh.md index f9f08a1b509..1442f841c51 100644 --- a/README_zh.md +++ b/README_zh.md @@ -41,6 +41,8 @@ Trinity-RFT 面向不同背景和目标的用户提供相应功能: ## 🚀 新闻 +* [2026-09] 推出 [CoD ("Connect the Dots")](https://arxiv.org/pdf/2606.20002):用强化学习教会 LLM 智能体如何在部署阶段跨任务持续学习。 +* [2026-08] 🎉 [R3L](https://github.com/shiweijiezero/R3L) 论文被 EMNLP 2026 接收。 * [2026-06] [[发布说明]](https://github.com/agentscope-ai/Trinity-RFT/releases/tag/v0.6.0) Trinity-RFT v0.6.0 发布:支持 SGLang,优化全异步参数同步以及调度策略以减少空泡,优化 MoE 模型训练稳定性,升级到 verl 0.8.0。 * [2026-06] 🎉 两篇论文被 ICML 2026 接收:[Learn-to-Ask](https://github.com/agentscope-ai/Trinity-RFT/tree/main/examples/learn_to_ask) 和 [LLM-RL 熵动力学](https://github.com/agentscope-ai/Trinity-RFT/tree/main/examples/entropy)。 * [2026-04] [[发布说明]](https://github.com/agentscope-ai/Trinity-RFT/releases/tag/v0.5.2) Trinity-RFT v0.5.2 发布:支持 Qwen3.5 系列,修复 Bug 并进行多项优化。 diff --git a/examples/research_cod/README.md b/examples/research_cod/README.md index 2f4219a4eea..8bbed078757 100644 --- a/examples/research_cod/README.md +++ b/examples/research_cod/README.md @@ -10,11 +10,11 @@ CoD groups related tasks into a pack and generates a long rollout trajectory int The whole pack is trained end-to-end with RL, with fine-grained credit assignment rewarding context updates that make future tasks easier. A trained model's reward rises across pack positions, which is the signature of the elicited CoD meta-capability. -> **The full implementation lives on the [`research/cod`](https://github.com/agentscope-ai/Trinity-RFT/tree/research/cod/examples/research_cod) branch.** Check out that branch to view or run the full code. +> **The full implementation lives on the [`research/cod_v2`](https://github.com/agentscope-ai/Trinity-RFT/tree/research/cod_v2/examples/research_cod) branch.** Check out that branch to view or run the full code.
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Figure 1: a visualization of CoD-Deploy and CoD-Train (compared with standard task-by-task RL). Environments A and B are used for training; M is a new environment for deployment or evaluation. Each block is one rollout episode, for solving a task x_i (which may itself be a long-horizon multi-turn task) or for updating the agent's context z_i about the current environment.
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Figure: a visualization of CoD-Deploy and CoD-Train (compared with standard task-by-task RL). Environments A and B are used for training; M is a new environment for deployment or evaluation. Each block is one rollout episode, for solving a task x_i (which may itself be a long-horizon multi-turn task) or for updating the agent's context z_i about the current environment.
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Figure 2: the CoD effect. Reward rises across pack positions during training and at OOD evaluation, both in-domain (harder FrozenLake) and cross-domain (Alchemy, Terminal).
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Figure: the CoD effect. Reward rises across pack positions during training and at OOD evaluation, both in-domain (harder FrozenLake) and cross-domain (Alchemy, Terminal). Qwen3-8B is used as the initial model.
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Figure: scaling CoD to larger models and harder environments.
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图 1:CoD-Deploy 与 CoD-Train 的示意(与标准的逐任务 RL 对比)。环境 A、B 用于训练,M 是部署或评测的新环境。每个 block 是一个 rollout 回合:求解任务 x_i(其本身可能是长程多轮任务),或更新 agent 对当前环境的 context z_i。
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图:CoD-Deploy 与 CoD-Train 的示意(与标准的逐任务 RL 对比)。环境 A、B 用于训练,M 是部署或评测的新环境。每个 block 是一个 rollout 回合:求解任务 x_i(其本身可能是长程多轮任务),或更新 agent 对当前环境的 context z_i。
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图 2:CoD 效应。reward 随 pack 位置上升,训练时如此,OOD 评测时也如此,包括 in-domain(更难的 FrozenLake)与 cross-domain(Alchemy、Terminal)。
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图:CoD 效应。reward 随 pack 位置上升,训练时如此,OOD 评测时也如此,包括 in-domain(更难的 FrozenLake)与 cross-domain(Alchemy、Terminal)。使用 Qwen3-8B 作为初始模型。
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图:将 CoD 扩展到更大的模型与更困难的环境。