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Description In the file https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/connection/IdentificationMessage.as#L119
autoconnect is the first bit of the byte
useCertificate the second bit
useLoginToken the third bit
Those booleans are flags.
We should be able to distinguish them from regular booleans like in https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/game/basic/BasicWhoIsRequestMessage.as#L120
Content of events.json:
"IdentificationMessage" : {
"file" : " data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/connection/IdentificationMessage.as" ,
"id" : " 7755" ,
"superclass" : " NetworkMessage" ,
"interfaces" : [
" INetworkMessage"
],
"attributes" : {
"version" : " Version" ,
"lang" : " String" ,
"credentials" : " Vector<VarInt,Byte>" ,
"serverId" : " Short" ,
"autoconnect" : " Boolean" ,
"useCertificate" : " Boolean" ,
"useLoginToken" : " Boolean" ,
"sessionOptionalSalt" : " VarLong" ,
"failedAttempts" : " Vector<Short,VarShort>"
}
}, Reactions are currently unavailable
In the file https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/connection/IdentificationMessage.as#L119
autoconnectis the first bit of the byteuseCertificatethe second bituseLoginTokenthe third bitThose booleans are flags.
We should be able to distinguish them from regular booleans like in https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/game/basic/BasicWhoIsRequestMessage.as#L120
Content of events.json: