From f9f2b8f7721ce352c8163697e034a1fb128ddb7c Mon Sep 17 00:00:00 2001 From: Ryo Aonetsuki Date: Thu, 29 Oct 2026 10:36:06 +0600 Subject: [PATCH] Stop the spinner and skeleton loops when motion is reduced Signed-off-by: ryoaonetsuki --- src/solid-glass.css | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/solid-glass.css b/src/solid-glass.css index 2511839..0964ff3 100644 --- a/src/solid-glass.css +++ b/src/solid-glass.css @@ -1343,6 +1343,15 @@ svg.fill-primary:has(> circle) > circle { .animate-fade-in { animation: none; } + + /* The stock components' loops: the spinner and the skeleton pulse are + Tailwind's utilities, so they are stopped here, in the stylesheet, + rather than by editing the stock components. The caret blink is left + alone: it marks where text goes, it does not decorate. */ + .animate-spin, + .animate-pulse { + animation: none; + } } .scrollbar-thin {