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Bundle the current CLI and drop the reload grant from the skill.
screen reload no longer says a Player must register reload support. The bundled CLI is screenrig/cli ce737dd.
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‎components.lock.json‎

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"state": "resolved",
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"cli": {
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"repository": "screenrig/cli",
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"commit": "e3a3feb2ff11342618717a31f2cee95e13d6b0d6",
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"commit": "ce737dde6dd179fa5bcbfe2bb2a59ddb266bfa5c",
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"artifact": {
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"file": "screenrig-cli.tgz",
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"sha256": "c875a76049066a2a1085f102fa2cd548e3c18fb133604878440d3e34d135b5ec"
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"sha256": "50f018cf28c3b57c304b24dc05a80158b08fc184b2d91775d6fb118d7d3b403b"
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}
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}
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}

‎plugins/screenrig/cli/README.md‎

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`screen reload` asks a screen's player to reload once and returns a
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`reload_id` and `expires_at` ten minutes later. A web player reloads at its
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next page boundary; a native player reconnects, refetches its manifest, and
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checks for an update. Only a player that registered reload support acts on it,
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and a player ignores a reload within ten minutes of the last one it acted on.
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checks for an update. The Player reloads once, and ignores a reload within
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ten minutes of the last one it acted on.
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It works on active and archived screens and does not change the screen
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revision; a screen still waiting to pair answers `resource_conflict`.
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‎plugins/screenrig/cli/assets/playlist-write-v2.schema.json‎

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{
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"$comment": "Generated by screenrig-protocol-gen from api/openapi.yaml; sha256=e23482fb68e67eced6ea15f19b6c55f595349e0687535dc991e953708ab12631. Shape validation for the adslot page union. Run canonical playlist-write-semantics.ts next. At most 16 adslot pages and one ordinary page with no visibility remain server checks.",
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"$comment": "Generated by screenrig-protocol-gen from api/openapi.yaml; sha256=0fc1acc2d940c07e1d80d1edd24ca0316d574a33c321d1151bc8e06d1be938ca. Shape validation for the adslot page union. Run canonical playlist-write-semantics.ts next. At most 16 adslot pages and one ordinary page with no visibility remain server checks.",
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"$defs": {
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"AdslotPageWrite": {
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"additionalProperties": false,

‎plugins/screenrig/cli/assets/playlist-write.schema.json‎

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{
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"$comment": "Generated by screenrig-protocol-gen from api/openapi.yaml; sha256=e23482fb68e67eced6ea15f19b6c55f595349e0687535dc991e953708ab12631. Shape validation only; run canonical playlist-write-semantics.ts next. Reference resolution and DNS remain server checks.",
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"$comment": "Generated by screenrig-protocol-gen from api/openapi.yaml; sha256=0fc1acc2d940c07e1d80d1edd24ca0316d574a33c321d1151bc8e06d1be938ca. Shape validation only; run canonical playlist-write-semantics.ts next. Reference resolution and DNS remain server checks.",
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"$defs": {
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"CanvasBackground": {
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"description": "Solid canonical uppercase #RRGGBBAA, or a top-to-bottom linear gradient.",

‎plugins/screenrig/cli/dist/cli-commands/guidance.js‎

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‎plugins/screenrig/cli/dist/cli-commands/guidance.js.map‎

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‎plugins/screenrig/cli/dist/commands.js‎

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‎plugins/screenrig/cli/dist/commands.js.map‎

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‎plugins/screenrig/skills/screenrig/references/operations.md‎

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`screen reload <id>` asks the screen's Player to reload once and returns
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`reload_id` and `expires_at`, ten minutes after the request. A web Player reloads at its
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next page boundary; a native Player reconnects, refetches its manifest, and
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checks for an update. Only a Player that registered reload support acts on it,
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and a Player ignores a reload within ten minutes of the last one it acted on.
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checks for an update. The Player reloads once, and ignores a reload within
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ten minutes of the last one it acted on.
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It works on active and archived screens and does not change the screen
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revision; `--expect-rev` is optional. A screen still waiting to pair answers
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`resource_conflict`. An older server without the route returns an error that

‎skills/screenrig/references/operations.md‎

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`screen reload <id>` asks the screen's Player to reload once and returns
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`reload_id` and `expires_at`, ten minutes after the request. A web Player reloads at its
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next page boundary; a native Player reconnects, refetches its manifest, and
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checks for an update. Only a Player that registered reload support acts on it,
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and a Player ignores a reload within ten minutes of the last one it acted on.
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checks for an update. The Player reloads once, and ignores a reload within
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ten minutes of the last one it acted on.
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It works on active and archived screens and does not change the screen
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revision; `--expect-rev` is optional. A screen still waiting to pair answers
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`resource_conflict`. An older server without the route returns an error that

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