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276 lines (249 loc) · 4.48 KB
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#include <stdio.h>
#include <iostream>
#include <string>
using namespace std;
class Time {
public:
void Updatetime(int a = 0) {
sec = sec + a;
while (sec >= 60) {
min = min + 1;
sec = sec - 60;
}
}
string Gettime() {
Updatetime();
string r = to_string(min) + "m" + to_string(sec);
return r;
}
private:
int min = 0;
int sec = 121;
};
class Moteur
{
public:
int Gettemperature() {
return temperature;
};
void Settemperature(int a) {
temperature = a;
};
int Gethuile() {
return huile;
};
void Sethuile(int a) {
huile = a;
};
void Refill() {
huile = 100;
};
int Gettime() {
return time;
};
private:
int temperature = 70;
int huile = 60;
int time = 10;
};
class Reservoir
{
public:
int Getessence() {
return essence;
};
void Setessence(int a) {
essence = a;
};
void Refill() {
essence = 100;
};
int Gettime() {
return time;
};
private:
int essence = 80;
int time = 10;
};
class Pneu
{
public:
int Getpression() {
return pression;
};
void Setpression(int a) {
pression = a;
};
int Getusure() {
return usure;
};
void Setusure(int a) {
usure = a;
};
void Change() {
pression = 0;
usure = 0;
};
int Gettime() {
return time;
};
private:
int pression = 80;
int usure = 0;
int time = 10;
};
class BoiteDeVitesse
{
public:
void Setusure(int a) {
usure = a;
};
int Getusure() {
return usure;
};
void Change() {
usure = 0;
};
int Gettime() {
return time;
};
private:
int usure = 0;
int time = 10;
};
class Batterie
{
public:
int Getcharge() {
return charge;
};
void Setcharge(int a) {
charge = a;
};
void Change() {
charge = 100;
};
int Gettime() {
return time;
};
private:
int charge = 100;
int time = 10;
};
class Suspension
{
public:
int Getusure() {
return usure;
};
void Setusure(int a) {
usure = a;
};
void Change() {
usure = 0;
};
int Gettime() {
return time;
};
private:
int usure = 0;
int time = 10;
};
class Aileron
{
public:
int Getusure() {
return usure;
};
void Setusure(int a) {
usure = a;
};
void Change() {
usure = 0;
};
int Gettime() {
return time;
};
private:
int usure = 0;
int time = 10;
};
class Turbo
{
public:
int Getusure() {
return usure;
};
void Setusure(int a) {
usure = a;
};
void Change() {
usure = 0;
};
int Gettime() {
return time;
};
private:
int usure = 0;
int time = 10;
};
class Circuit
{
public:
int Getsize() {
return size;
};
void SetTurn(int a) {
turn = a;
};
int GetTurn() {
return turn;
};
void SetVirageG(int a) {
virageG = a;
};
int GetVirageG() {
return virageG;
};
void SetVirageD(int a) {
virageD = a;
};
int GetVirageD() {
return virageD;
};
void Setdistance(int a) {
distance_parcourue = a;
};
int Getdistance () {
return distance_parcourue;
};
private:
int virageG = 5;
int virageD = 4;
int size = 5371;
int turn = 00;
int distance_parcourue = 0;
bool start = false;
};
class Car
{
public:
Circuit circuit;
Moteur moteur;
Pneu pneu_avant_gauche;
Pneu pneu_arriere_gauche;
Pneu pneu_avant_droit;
Pneu pneu_arriere_droit;
Reservoir reservoir;
BoiteDeVitesse boitedevitesse;
Batterie batterie;
Suspension suspension;
Aileron aileron;
Turbo turbo;
void Change_pneu() {
pneu_avant_gauche.Change();
pneu_avant_droit.Change();
pneu_arriere_gauche.Change();
pneu_arriere_droit.Change();
};
};