Porting Tetra to WGPU - #357
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acoderofchrist wants to merge 1 commit into
Open
acoderofchrist wants to merge 1 commit into
acoderofchrist wants to merge 1 commit into
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Extremely cool, thank you for taking the time to do this! I'm probably not going to merge it in the near term, purely because I don't have much experience with WGPU (so it'd be tricky for me to resolve any bugs/issues if they came up). I'll definitely keep this PR open in case that changes in the future, though, and if anyone needs a WGPU-based version of Tetra, I'll point them at your fork 馃檪 |
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I don't know if you're intrerested, but I've ported tetra to wgpu instead of OpenGL. I will just open this pr, use it or ignore it like you want ;)