My first graphic project from @42School For full description please read subject.pdf
Introduction to graphic applications: open a window and draw! With this project, you'll explore the principles of user interface programmation through a 3D "wireframe" representation of a surface.
Result -> 125/100
####Skills Rigor | Algorithms & AI | Imperative programming | Graphics ####Keywords 42, project, C, Matrix, Raytracing, Graphic, 2D, 3D, modelization, Camera, tranformation, projection, wireframe, segment
make
./fdf map.fdf + colorFrom + colorTo
exemple:
./fdf maps/42.fdf 0,125,255 255,125,0
move map:
- x axis: Q and A
- y axis: W and S
- z axis: E and D
move camera angle:
- x axis: R and F
- y axis: T and G
- z axis: Y and H
change dept
- U and J
remove line
- SPACE
return in 0,0,0 0,0,0
- ENTER
zoom
- + and -
quit
- ESCAPE