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feat: bump asw 0.12.3 and use asw_add_web_target - #17
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Move the web build to asw_add_web_target from asw 0.12.2. The ASW shell sizes the canvas with CSS, which current ASW needs. The old index.html did not, so the game could draw small and off center in the adsgames.net frame.
Drop the tag and pull request triggers. The Release workflow checks pull requests and ships tags, so no web build runs twice and the second emsdk cache goes away.
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Bumps asw from 0.12.1 to 0.12.3 and moves the web build to
asw_add_web_target.index.htmldid not, so in the adsgames.net frame the game could draw small and off center, or show a black screen.asw:statusandasw:readyto the parent page.index.html. Memory flags and--use-preload-pluginsstay.github-pages.ymlruns on pushes tomainonly. The tag and pull request triggers are gone. Release checks pull requests and ships tags, and Pages deploysmain, so no web build runs twice and the second emsdk cache (about 455 MB) goes away.Tested: the web build runs in Chromium inside a 950×712 iframe and on its own. The canvas fills the frame and the load messages arrive. The asw 0.12.3 bump was checked with a web build.