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Apexq/README.md

Beşir Seçilmiş

Computer Engineering Student

Systems, Networking & Cloud Infrastructure • Game Development

LinkedIn Email


About Me

  • 🎓 Final-year Computer Engineering student at Manisa Celal Bayar University.
  • 🌐 Focused on System Administration, Computer Networks, and Cloud Infrastructure, alongside 2D/3D Game Development.
  • ⚙️ Interested in building scalable environments, automating workflows with CI/CD, and developing interactive mechanics in Unity.

Tech Stack & Tools

Languages & Game Dev

C# Python Unity

Systems, Network & Cloud / DevOps

Linux Docker GitHub Actions Cisco Packet Tracer Cloud Git

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  1. TFT-Meta-Patch-Telemetry TFT-Meta-Patch-Telemetry Public

    Automated TFT Set 18 Patch & Meta Telemetry pipeline. Calculates mathematical CDragon balance diffs (Live & PBE) and overlays net patch impact scores onto Master+ comp stats & BiS builds via GitHub…

    Python

  2. Unity-2D_Platform-Game Unity-2D_Platform-Game Public

    This repository, Unity-2D_Platform-Game, is a 2D platformer game project built with Unity. The codebase is predominantly written in C# (74.4%), with additional contributions from ShaderLab (21.8%) …

    C# 1

  3. Django-PostgreSQL-project Django-PostgreSQL-project Public

    A simple classifieds/listings platform (Sahibinden-style) — built with Django + PostgreSQL.

    HTML

  4. TFT_Meta_Analyzer TFT_Meta_Analyzer Public

    TFT Meta Analyzer for TR Master+ players. Fetches Riot API match data, analyzes comp and trait performance, and automatically generates a patch-based meta report using GitHub Actions.

    Python