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HeightmapGenerator_UE5

Plugin that generates heightmaps from your static meshes.
Tested on Unreal Engine 5.8.

Usage

Activate this plugin, select static mesh actors in your viewport (or run a script to batch select them), then run the python script (mesh_to_landscape_plugin.py).
Monitor the logs in Unreal Engine. Once it's done you'll need to run a retrieve script (mesh_to_landscape_retrieve.py) that will get the generated height map.

You'll need to edit both scripts to change the preferred resolution.

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Generate a height map from static meshes in Unreal Engine

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