What this stage does
Captures your first real room using OpenQuestCapture. The quality of this
capture directly determines quality of the final Gaussian Splat — read all
tips before starting.
Tips before you start
- Walk slowly. Rapid head movements cause motion blur and bad reconstruction.
- Aim for 1 to 3 minutes of capture time.
- Every surface needs point cloud coverage from multiple angles — look for
a mix of white (head-on) and vivid colored (grazing) points on each surface.
- Avoid rooms with large bright windows unless you enable tone mapping in config.
Tasks
Next step: When all 8 tasks are checked, close this issue and open Issue #4.
What this stage does
Captures your first real room using OpenQuestCapture. The quality of this
capture directly determines quality of the final Gaussian Splat — read all
tips before starting.
Tips before you start
a mix of white (head-on) and vivid colored (grazing) points on each surface.
Tasks
/Quest 3/Internal Shared Storage/data/com.samusynth.OpenQuestCapture/filesNext step: When all 8 tasks are checked, close this issue and open Issue #4.