test(webxr): component-level retry coverage for CloudXRComponent - #1133
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📝 WalkthroughWalkthroughThe changes expand the WebXR mock and Playwright tests to cover reconnect retries, retry exhaustion, and cancellation when a session ends. They also add a Python loopback WebSocket server for integration tests of Priority: ⬇️ Low Estimated code review effort: 3 (Moderate) | ~25 minutes Merge Risk: 🟡 Moderate · up to The retry-exhaustion test can pass without covering the connected-session behavior it is intended to protect. Establish the initial connection before applying the retry delay. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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reviewed by yanziz-review-bot Summary Legend: 🚫 BLOCKER = merge-blocking | 💡 SUGGESTION = meaningful improvement | 🧹 NIT = precise small correction
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Review comments at
@deps/cloudxr/webxr_client/tests/mock/CloudXRComponentTest.tsx:
- Line 362: In Step 4, require the initial session to connect before enabling
the 5000-ms delay or starting the failure loop. Check the result of
startAndWaitConnected(0); if it fails, log the initial-connection failure and
return so retry logs cannot make the step pass.
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📒 Files selected for processing (6)
deps/cloudxr/webxr_client/helpers/controlChannel.test.tsdeps/cloudxr/webxr_client/jest.setup.jsdeps/cloudxr/webxr_client/package.jsondeps/cloudxr/webxr_client/tests/mock/CloudXRComponentTest.tsxdeps/cloudxr/webxr_client/tests/playwright/CloudXRComponentTest.spec.jstests/python/core/cloudxr/oob_hub_test_server.py
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… test Adds tests/python/core/cloudxr/oob_hub_test_server.py, a standalone asyncio script (not pytest - this repo's pytest-asyncio setup lives in this directory's own uv project, and this script isn't invoked through pytest) that boots a real OOBControlHub behind a real websockets.serve() on an ephemeral loopback port, and prints its snapshot whenever a headset's (clientId, connected, streaming, metricsByCadence) tuple changes. deps/cloudxr/webxr_client/helpers/controlChannel.test.ts spawns that script (via `uv run --extra dev python3 oob_hub_test_server.py`, the same uv project CTest uses for this directory's pytest suite) and drives a real HeadsetControlChannel against it over Node's native WebSocket (stable since Node 22 - no polyfill, no browser needed). Neither side is mocked: covers the register/hello handshake, sendStreamStatus, and clientMetrics all round-tripping for real between the two components. `uv run` spawns its own python3 child rather than exec'ing into it, so the test spawns it detached (its own process group) and kills the whole group in an async afterEach that waits for exit, rather than firing a signal and hoping - otherwise a slow-to-die process could leak past test teardown. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
The hub server script needed `uv run --extra dev` purely to get the
third-party `websockets` package - but the CI job that runs this test
(the webxr_client's `npm test` step) only sets up Node, never uv or Python
dependencies, so this would have failed there with `spawn uv ENOENT`.
Replaces the websockets.serve() call with a ~100-line stdlib-only RFC 6455
server (handshake + text/close/ping framing) - just enough to satisfy
OOBControlHub.handle_connection's duck-typed ws interface. No third-party
install, no virtual environment: plain `python3`, already present on any CI
runner. Verified against a real `websockets`-based client for correctness.
Also simplifies controlChannel.test.ts back to spawning python3 directly
(no more uv-wrapper process-group complexity) and adds a belt-and-suspenders
process.on('exit') safety net that reaps any hub subprocess whose per-test
afterEach cleanup didn't run, rather than relying solely on Jest's hook
ordering.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
- startHub()'s nextLine() waiters had no path to reject if the hub process exited before satisfying them (e.g. a crash before READY) - only spawn-level errors were handled, not the child terminating normally. A pending waiter would hang until Jest's own timeout, with no reported stderr. Track resolve+reject per waiter and reject everything (with captured stderr) from a new `close` handler. Verified against a simulated early-exit process. - Test 1 asserted on `configs` right after the registration SNAPSHOT line, but the hub stores the headset (and so prints SNAPSHOT) before it sends `hello` back - the client's onConfig could still be pending. Wait on a promise resolved by onConfig itself instead of racing it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
Adds CloudXRComponentTest.tsx's retry scripted steps (unrecoverable give-up, recoverable retry+reconnect, attempt exhaustion, cancellation on session end) and the matching Playwright assertions - pure component-level/behavioral coverage, driven entirely through CloudXRComponent's public props and MockCloudXR.triggerFailure(), with no import of isRecoverable() or any other retry-implementation internals. The retry feature itself (CloudXRComponent's reconnect prop and retry logic) is not part of this branch - it lives on gmorgan/MockCXR-retry, which now targets main directly rather than stacking on this one. These tests are expected to fail/not compile here until that feature branch merges. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
onSessionReady checks alwaysConnectWaitMs before pendingConnectWaitMs, so setting it to 5000 before startAndWaitConnected(0) also delayed the initial session past its 3000ms wait timeout. The failure loop then ran regardless of whether that wait actually succeeded, so the test never verified the initial connection - only the retry counts. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
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Summary
Stacked on #1125 (
gmorgan/OOBTests) - pure component-level/behavioral test coverage forCloudXRComponent's bounded retry feature, split out from #1122 (gmorgan/MockCXR-retry, which now targetsmaindirectly and contains only the feature implementation).CloudXRComponentTest.tsx's retry scripted steps (unrecoverable give-up, recoverable retry+reconnect+counter-reset, attempt exhaustion, cancellation on session end) and the matching Playwright assertions.CloudXRComponent's public props andMockCloudXR.triggerFailure(), with no import ofisRecoverable()or any other retry-implementation internals - it tests the observable result (feed in an error of a given code, assert retry or give-up), not the classifier function itself.This branch is currently expected to fail - the retry feature (
CloudXRComponent'sreconnectprop and retry logic) lives on #1122, a sibling branch, not an ancestor of this one.npm run typecheckfails here withProperty 'reconnect' does not exist on type 'CloudXRComponentProps', exactly as expected. This PR should be rebased ontomain(orgmorgan/OOBTestsonce merged) after #1122 merges, at which point these tests should start passing for real.Test plan
npm run typecheckfails on the missingreconnectprop, not on anything unrelated🤖 Generated with Claude Code
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