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webxr: detect passthrough-only (stream that never attaches) - #1142

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@gareth-morgan-nv gareth-morgan-nv commented Sep 29, 2026 •

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Summary

Addresses gear-xr-reliability-report.md item 7's "passthrough-only" state directly: the session can enter XR and call connect() successfully while the stream never attaches, with no error callback to signal it - isXRMode alone can't tell that state apart from a slow-but-fine connect. Confirmed as "not detected today" against the actual source.

  • CloudXRComponent.tsx: a stream-attach timer starts right after connect() (inside the WebXR sessionstart handler, so genuinely "after session start" - confirmed by tracing isXRMode's own sessionstart listener, a separate subscriber to the same underlying browser event). If onStreamStarted hasn't cleared it by the deadline, dispatches a synthetic recoverable StreamingError through the same onStreamStopped path a real one uses, so it gets the exact same bounded-retry treatment already built for real stream errors (feat(webxr): bounded streaming-session retry in CloudXRComponent #1122) rather than a separate mechanism.
  • Exponential backoff, not a fixed count: the timeout doubles every attempt (base, then x2, then x4, ...) for however many attempts reconnect.maxAttempts allows - not hardcoded - so a connection that's genuinely just slow, not stuck, gets more time on each retry instead of being cut off at the same threshold every time.
  • streamAttachTimeoutMs is its own independently configurable prop (default 2 minutes - deliberately generous, since a real server/network can legitimately be much slower than a mock), not nested inside reconnect: detection always runs regardless of whether retry itself is enabled. Exposed as its own settings-UI field alongside the existing retry settings.
  • tests/mock/StreamAttachTimeoutTest.tsx: new scripted harness (mirrors CloudXRComponentTest.tsx's pattern) proving the timeout + doubling + retry work together - attempt 1 (mock takes 1.25s vs a 1s budget) fails and retries via our own detection; attempt 2 (mock takes 2s vs the doubled 2s budget) succeeds. Verified 4/4 deterministic runs via Playwright driving the built page.

Still open (not this PR)

  • Only covers a stream that never attaches in the first place - not a stream that attached successfully and later silently stopped compositing without an onStreamStopped callback (a different, still-undetected failure mode if it occurs).
  • The doc's item 9 (host-side connected-but-no-stream watchdog in oob_teleop_hub.py, using data it already tracks) is a complementary, still-unbuilt detection point from the host's perspective.

Test plan

  • jest, eslint, prettier, tsc --noEmit all clean (no new errors vs. main)
  • Manually smoke-tested the configurable timeout end-to-end against the real app + MockCloudXR (1500ms override fired at ~1.2s, correctly routed into the existing retry machinery)
  • tests/mock/StreamAttachTimeoutTest.tsx - 4/4 deterministic PASS via Playwright

🤖 Generated with Claude Code

Summary by CodeRabbit

  • New Features
    • Added a configurable timeout for XR sessions where video streaming does not attach. The timeout defaults to 120 seconds and increases with each retry when retries are enabled.
    • Added the timeout setting to troubleshooting options.
  • Bug Fixes
    • Sessions that fail to attach a stream now trigger the configured error recovery and retry behavior.

gareth-morgan-nv and others added 2 commits September 28, 2026 19:50
Addresses gear-xr-reliability-report.md item 7's "passthrough-only" state
directly: the session can enter XR and call connect() successfully while
the stream never attaches, with no error callback to signal it -
isXRMode alone can't tell that state apart from a slow-but-fine connect.
"Not detected today" per that doc.

CloudXRComponent.tsx: a stream-attach timer starts right after connect()
(inside the WebXR sessionstart handler, so genuinely "after session
start" per the doc's wording - confirmed by tracing isXRMode's own
sessionstart listener, a separate subscriber to the same underlying
browser event). If onStreamStarted hasn't cleared it by the deadline,
dispatches a synthetic recoverable StreamingError through the same
onStreamStopped path a real one uses, so it gets the exact same bounded-
retry treatment already built for real stream errors (PR #1122) rather
than a separate mechanism. Doubles every attempt (this value, then x2,
then x4, ...) for however many attempts reconnect.maxAttempts allows -
not a fixed count - so a connection that's genuinely just slow, not
stuck, gets more time on each retry instead of being cut off at the same
threshold every time.

The base timeout is now a standalone, independently configurable prop
(streamAttachTimeoutMs, default 8000ms) - not nested inside `reconnect`,
since detection always runs regardless of whether retry is enabled at
all. Exposed as a settings-UI field alongside the existing retry
settings, wired through the same URL_PARAMS/localStorage/CloudXR2DUI
pipeline as everything else, with its own live-update listener (unlike
reconnectMaxAttempts/reconnectDelayMs, which only take effect on next
page load - this needs to apply within the current session for a
just-configured value to matter for the connect attempt about to run).

Still open: this only covers detection failing to ever attach in the
first place. It does not cover a stream that attached successfully and
then silently stopped compositing later without an onStreamStopped
callback - a genuinely different, still-undetected failure mode if it
occurs. Also open: the doc's item 9 (host-side connected-but-no-stream
watchdog in oob_teleop_hub.py, using data it already tracks) - a
complementary, still-unbuilt detection point from the host's perspective.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
… test

Default STREAM_ATTACH_BASE_TIMEOUT_MS was 8s - far too aggressive for a
default: a real CloudXR server/network can legitimately take much longer
than a mock ever would to attach a stream, and a false positive here
means an otherwise-fine session gets torn down and retried for no
reason. Raised to 120000ms (2 minutes); callers who want faster
detection (e.g. tests) already have the streamAttachTimeoutMs override
for exactly that.

Adds tests/mock/StreamAttachTimeoutTest.tsx, a scripted harness mirroring
CloudXRComponentTest.tsx's pattern (real CloudXRComponent against
MockCloudXR, module-level mutable script state, appendLog, "S" to run),
dedicated to exercising streamAttachTimeoutMs + the doubling backoff +
the existing retry path together:

- streamAttachTimeoutMs=1000, reconnect={maxAttempts: 1, delayMs: 300}.
- Attempt 1: MockCloudXR.connectWait(1250) - over the 1x (1000ms) budget,
  expected to time out via our own detection (not a manually triggered
  failure) and retry.
- Attempt 2: connectWait(2000) - under the 2x (2000ms) doubled budget,
  expected to reach Connected.
- Reapplies connectWait per attempt via onSessionReady (each retry
  creates a brand-new MockCloudXR instance - connectWait() doesn't carry
  over, same reasoning CloudXRComponentTest.tsx's own
  pendingConnectWaitMs handles), and asserts PASS/FAIL on both reaching
  Connected and having seen a "Reconnecting" status in between.

Verified 4/4 deterministic runs via Playwright driving the built page.

webpack.component-mock.js now builds both harnesses as separate entries/
HTML pages (bundle.[name].js, since output.filename can no longer be a
single fixed string with two entries) on the same dev server.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
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📝 Walkthrough

Walkthrough

CloudXRComponent adds an optional stream-attachment timeout, with a default of 120,000 ms. It scales the timeout by reconnect attempt and routes expiration through the existing stream-stop error handling. The web client exposes the setting through its configuration, URL parameter, and Troubleshooting UI. A browser-based mock harness tests delayed connections and reconnect behavior.

Priority: ⬇️ Low

Estimated code review effort: 3 (Moderate) | ~25 minutes

Sequence Diagram(s)

sequenceDiagram
  participant CloudXRComponent
  participant WebXRSession
  participant onStreamStopped
  participant RetryPolicy
  CloudXRComponent->>WebXRSession: initiate connect
  CloudXRComponent->>CloudXRComponent: schedule scaled attachment timeout
  CloudXRComponent->>onStreamStopped: dispatch synthetic streaming error on timeout
  onStreamStopped->>RetryPolicy: apply configured recoverable-error retry policy
  WebXRSession->>CloudXRComponent: report stream start or stop
  CloudXRComponent->>CloudXRComponent: clear pending attachment timeout
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Merge Risk: 🟡 Moderate · up to 8a24a

The new stream-attach timeout can leave an old connection running alongside a retry and report a false Connected state. Editing settings mid-connection can also silently disable detection. Resolve these before merging.

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

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✅ Passed checks (4 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title clearly and concisely describes the main change: detecting WebXR sessions where the stream never attaches.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
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Actionable comments posted: 3


  • 🪄 Fix CodeRabbit comments on this PR
🤖 Prompt to fix review comments
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Inline comments:
Review comments at
@deps/cloudxr/webxr_client/helpers/react/CloudXRComponent.tsx:
- Around line 626-627: Bound the computed attachTimeoutMs before scheduling it
with setTimeout in the stream-attachment timeout flow. Cap or reject configured
and URL-provided values, including the reconnect multiplier result, so the
scheduled delay never exceeds the browser timer limit.
- Around line 633-635: In the attach-timeout retry path in CloudXRComponent,
disconnect the timed-out CloudXR session instead of relying on the synthetic
onStreamStopped notification. Guard callbacks from that session so a late
onStreamStarted cannot change the current attempt’s state or clear its timer.
- Around line 699-702: Update the effect that manages streamAttachTimerRef so
changing config preserves or rearms the attachment-detection deadline for the
active connection attempt; do not require another sessionstart event to schedule
it after the effect re-registers.

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Reviewing files that changed from the base of the PR and between 18a06de and 8a24aa1.

📒 Files selected for processing (10)
  • deps/cloudxr/webxr_client/helpers/react/CloudXRComponent.tsx
  • deps/cloudxr/webxr_client/helpers/react/utils.ts
  • deps/cloudxr/webxr_client/src/App.tsx
  • deps/cloudxr/webxr_client/src/CloudXR2DUI.tsx
  • deps/cloudxr/webxr_client/src/config/params.ts
  • deps/cloudxr/webxr_client/src/config/resolve.test.ts
  • deps/cloudxr/webxr_client/src/index.html
  • deps/cloudxr/webxr_client/tests/mock/StreamAttachTimeoutTest.html
  • deps/cloudxr/webxr_client/tests/mock/StreamAttachTimeoutTest.tsx
  • deps/cloudxr/webxr_client/webpack.component-mock.js

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Comment thread deps/cloudxr/webxr_client/helpers/react/CloudXRComponent.tsx Outdated
Comment thread deps/cloudxr/webxr_client/helpers/react/CloudXRComponent.tsx Outdated
Comment thread deps/cloudxr/webxr_client/helpers/react/CloudXRComponent.tsx
All three verified against real code before fixing, per real cloudxr-js
source confirming the underlying passthrough-only detection premise
holds (checked separately this session - WebXR entry and stream
attachment really are independent, sequential steps; a session stuck
Connecting forever really is a permanent, silent raw-passthrough state).

1. Bound attachTimeoutMs at MAX_SET_TIMEOUT_MS (2147483647,
   setTimeout's own 32-bit-int delay limit). streamAttachTimeoutMs is
   user/URL-configurable with no upper bound, and doubles per attempt -
   without a cap, a large enough value could overflow and fire almost
   immediately instead of waiting, the opposite of the intended delay.

2. Disconnect the timed-out session before dispatching the synthetic
   error. Previously only the synthetic onStreamStopped fired - the old
   CloudXR session object itself kept running, so a late real
   onStreamStarted from it could still land after a retry had already
   started a new session, reporting a false Connected and wiping the new
   attempt's timer/state. cxrSession.disconnect() neuters it first.

3. Re-arm the attach timer when the effect re-registers mid-connection
   (e.g. the operator edits a setting - config's identity changes -
   while a stream is still attaching). The cleanup already cleared
   streamAttachTimerRef, but nothing rescheduled it: a fresh sessionstart
   event won't fire just because the effect re-ran, since the WebXR
   session is already live. Extracted armStreamAttachTimer (shared by
   the initial arm and this re-arm path) and cloudXRDelegatesRef /
   hasStreamStartedRef to make the delegates and attach-state reachable
   from outside handleSessionStart's closure.

Verified: jest, eslint, prettier, tsc --noEmit all clean; the scripted
StreamAttachTimeoutTest.tsx harness (attempt 1 fails over budget, attempt
2 succeeds under the doubled budget) still passes 3/3 with these changes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
gareth-morgan-nv and others added 2 commits September 28, 2026 22:57
…omponent

A stream can attach (onStreamStarted fires) but never actually start
rendering: the SDK's decoder warm-up phase either never produces a
single frame, or produces some and then stalls, with no error and no
existing timeout to catch it. This adds two more deadlines alongside
the existing streamAttachTimeoutMs, parsed from the SDK's own warm-up
progress/completion log messages via the existing onLog delegate:

- warmupBeginTimeoutMs: no warm-up signal at all since the stream
  attached (fixed, 10s default).
- warmupEndTimeoutMs: warm-up began but never finished (fixed, 30s
  default).

Both feed the same bounded-retry path the attach timeout already uses,
and neither grows per reconnect attempt - once a stream has genuinely
attached, warm-up should take roughly constant time regardless of
which attempt this is.

Also documents (and now explicitly tests) that streaming/render
metrics do not update while warm-up is stuck - a frozen
StreamingFrameCount while the session otherwise reads Connected is the
customer-visible symptom this whole feature exists to catch sooner.

MockCloudXR gained a deterministic, timer-free way to drive this in
tests: videoFrameReceived() queues a simulated decoded-video frame
that the next render() call consumes (mirroring the real SDK's
architecture), with setWarmupTotalFrames()/setWarmupFirstStatusFrame()
controlling warm-up length and log cadence. StreamAttachTimeoutTest.tsx
now exercises all three timeouts (attach, warmup-begin, warmup-end) in
isolation and combination across one continuous 4-attempt sequence,
with a new Playwright spec driving it against a real browser.

Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
CloudXRComponent already accepted these two props, but nothing in the
actual app wired them through - only streamAttachTimeoutMs was
URL-configurable/persisted, so the warm-up timers were stuck at their
defaults in every real launch. Adds matching settings-panel fields
(next to Stream Attach Timeout), URL params, and config plumbing,
mirroring streamAttachTimeoutMs's existing pattern exactly:

- src/index.html: two new config-section fields.
- src/config/params.ts: two new URL_PARAMS entries (also makes them
  show up in the in-app "URL parameters" help panel).
- helpers/react/utils.ts: two new CloudXRConfig fields.
- src/CloudXR2DUI.tsx: input refs, default config, localStorage
  persistence mapping, change listeners, and config-build parsing.
- src/App.tsx: passed through to CloudXRComponent.
- src/config/resolve.test.ts: sampleValid() needed both keys added to
  its numeric-param set, or the generic "every form-backed param is
  URL-settable" test fails validation on them.

Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Signed-off-by: Gareth Morgan <gmorgan@nvidia.com>

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