Fix save-stream buffer sizes - #101
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Superseded by #104. Same five commits, moved off my fork's |
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Four small fixes in the save stream (
CStreamClass,LZOPipe/LZOStraw):on incompressible input. That's a heap overrun that has been in the game since
1999, masked only because game state compresses well.
64*1024instead ofLZO1X_MEM_COMPRESS(16384 * sizeof(lzo_byte *)).