;sel poly
;colorreplace
;cr
;br terrain
;rope <pattern> [extralength] [width]
;sel ellipsoid
;loft
;cast <pattern> [-h] [-d direction] <radius> <max radius> <height>
;barrel <int 1-15>
;we debug
;togglespeed
;ts
-d
;pyramid
;hpyramid
;dome <pattern> [-d direction] <radius> <thickness>
;naturalize [top pattern] [middle pattern] [bottom pattern]
;mirror [-aes] [direction] [-m <mask>]
;cone <pattern> [-d <direction>] <radius> <hight>