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Animator state names not generating from animation clips #5

Description

@MabLuxx

I am having an issue with the generation of state names after dragging in animations created from my asesprite files. I cannot seem to isolate the cause, but it seems that some of the animations create a name for the state, while others do not.

Here is an example:
aseprite2unity animation state name generation failure

Both of the states in this image were created by dragging in the animations created directly from my aseprite file. One was given a name, the other was left blank.

I am currently using the names of the animations generated from the tags in aseprite, so having them create state names is important.

Current using versions:

  • Aseprite2Unity 1.1.2
  • Aseprite 1.2.17
  • Unity 2019.2.3f1

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