Releases: TMHSDigital/Blender-Developer-Tools
Releases · TMHSDigital/Blender-Developer-Tools
Release list
v0.27.1
What's Changed
- fix: reframe and relight the two newest heroes for card-scale readability by @TMHSDigital in #92
Full Changelog: v0.27.0...v0.27.1
v0.27.0
What's Changed
- feat: add light-link-studio example witnessing receiver collections in pixels by @TMHSDigital in #91
Full Changelog: v0.26...v0.27.0
v0.26.0
What's Changed
- feat: add vse-gamma-cross example witnessing the blend-curve closed form by @TMHSDigital in #90
Full Changelog: v0.25...v0.26.0
v0.25.0
What's Changed
- feat: add gltf-skin-roundtrip example witnessing the skinned export contract by @TMHSDigital in #88
Full Changelog: v0.24...v0.25.0
v0.24.0
What's Changed
- feat: add triangulate-tangents example witnessing the mikktspace contract by @TMHSDigital in #87
Full Changelog: v0.23...v0.24.0
v0.23.8
What's Changed
- docs: restore the Mesh, curves & text README category by @TMHSDigital in #85
- fix: uv-layer-grid self-witnessing render + hero restage by @TMHSDigital in #86
Full Changelog: v0.23.7...v0.23.8
v0.23.7
What's Changed
- fix: sync vertex-weight-limit README numbers to the remodeled check output by @TMHSDigital in #84
Full Changelog: v0.23.6...v0.23.7
v0.23.6
What's Changed
- fix: give vertex-weight-limit's arm its armor pass by @TMHSDigital in #83
Full Changelog: v0.23.5...v0.23.6
v0.23.5
What's Changed
- fix: rebuild the elbow as a readable hinge in vertex-weight-limit by @TMHSDigital in #82
Full Changelog: v0.23.4...v0.23.5
v0.23.4
What's Changed
- fix: connect vertex-weight-limit's arm parts and straighten the reach by @TMHSDigital in #81
Full Changelog: v0.23.3...v0.23.4