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Pull requests: TheSuperHackers/GeneralsGameCode
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tweak(gui): Animate GUI window moves fluently on high render frame rates
Enhancement
Is new feature or request
#3061
opened Aug 5, 2026 by
bobtista
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1 task done
bugfix: Allow Booby Traps to be placed on a previously booby-trapped object
Bug
Something is not working right, typically is user facing
GLA
Affects GLA faction
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3060
opened Aug 5, 2026 by
Stubbjax
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chore(refcountptr): Include ref_ptr.h in WWCommon.h
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3059
opened Aug 4, 2026 by
xezon
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1 task
refactor(refcountptr): Simplify RefCountPtr's Create_NoAddRef, Create_AddRef and add Assign_NoAddRef, Assign_AddRef
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3058
opened Aug 4, 2026 by
xezon
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1 task
fix(weapon): Align Aurora weapon behavior with the GO reference build
#3057
opened Aug 3, 2026 by
Okladnoj
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fix(spectregunship): Decouple gattling targeting logic from particle crc
Fix
Is fixing something, but is not user facing
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#3055
opened Aug 3, 2026 by
Okladnoj
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feat: Add option to bypass initial upgraded special power reload time
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Mod
Relates to Mods or modding
ZH
Relates to Zero Hour
#3054
opened Aug 3, 2026 by
Stubbjax
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bugfix(network): Sort command list fast path by sort number
#3052
opened Aug 2, 2026 by
CryoTheRenegade
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unify(common-rts): Move low-risk Common RTS files to Core
#3048
opened Aug 2, 2026 by
Jaredl-Dev
•
Draft
bugfix(contain): Allow passengers to exit immobilized Battle Buses
Bug
Something is not working right, typically is user facing
NoRetail
This fix or change is not applicable with Retail game compatibility
ThisProject
The issue was introduced by this project, or this task is specific to this project
#3041
opened Aug 1, 2026 by
bobtista
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2 tasks done
bugfix(network): Prevent LAN lobby hang with long player names
Bug
Something is not working right, typically is user facing
#3039
opened Aug 1, 2026 by
bobtista
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3 of 5 tasks
refactor(player): Use slot indices for player conversions
#3033
opened Jul 31, 2026 by
CryoTheRenegade
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unify(worldbuilder): Move unified WorldBuilder to Core
#3026
opened Jul 28, 2026 by
OmarAglan
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7 tasks done
unify(worldbuilder): Merge Generals and Zero Hour WorldBuilder
#3025
opened Jul 28, 2026 by
OmarAglan
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6 tasks done
unify(worldbuilder): Add engine prerequisites for WorldBuilder unification
#3024
opened Jul 28, 2026 by
OmarAglan
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5 tasks done
feat(filesystem): Implement file and directory ignore functionality for local and archive file systems
Enhancement
Is new feature or request
Major
Severity: Minor < Major < Critical < Blocker
Mod
Relates to Mods or modding
System
Is Systems related
#3019
opened Jul 27, 2026 by
xezon
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1 of 3 tasks
refactor(baseheightmap): Extract scorch rendering from BaseHeightMap into new W3DScorch
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3017
opened Jul 26, 2026 by
stephanmeesters
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feat(network): Self-healing NAT state
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Network
Anything related to network, servers
ZH
Relates to Zero Hour
#3010
opened Jul 23, 2026 by
githubawn
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bugfix(physics): Fix diagonal movement speed discrepancy
Bug
Something is not working right, typically is user facing
Controversial
Is controversial
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
Unit AI
Is related to unit behavior
ZH
Relates to Zero Hour
#3003
opened Jul 22, 2026 by
xezon
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1 task
feat(cli): Add -loadsave option
Enhancement
Is new feature or request
#3001
opened Jul 22, 2026 by
bobtista
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refactor(saveload): Decouple result handling from game state
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3000
opened Jul 22, 2026 by
bobtista
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feat(gui): Show all available maps in the map list (previously limited to ~100)
#2993
opened Jul 21, 2026 by
pberthold
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