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fix(camera): invalidate terrain visibility for owned view changes
failed:
Revo UI Bundle / Build
#24:
Commit
24f4a09
pushed
by
WI8614ice
codex/ug-c39-final-observation
Nov 4, 2026
7m 30s
More actions for workflow run 24
diagnostics(camera): capture final projection and near-plane collisio…
failed:
Revo UI Bundle / Build
#23:
Commit
fbd6923
pushed
by
WI8614ice
codex/ug-c39-final-observation
Nov 3, 2026
8m 36s
More actions for workflow run 23
fix(camera): refresh eye diagnostics and support native fog distance …
failed:
Revo UI Bundle / Build
#22:
Commit
7c9d0be
pushed
by
WI8614ice
codex/ug-c39-final-observation
Nov 3, 2026
6m 15s
More actions for workflow run 22
chore(release): identify C49 UIE candidate as 0.8.17
failed:
Revo UI Bundle / Build
#21:
Commit
6931bf7
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 29, 2026
11m 54s
More actions for workflow run 21
Respect software GL stacks and correct default fog reset geometry
failed:
Revo UI Bundle / Build
#20:
Commit
53c72a6
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 29, 2026
5m 34s
More actions for workflow run 20
Register vanilla player shadow mixins before target classes load
failed:
Revo UI Bundle / Build
#19:
Commit
354e46a
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 29, 2026
5m 58s
More actions for workflow run 19
Align UIE loader and bundled dependency versions with 0.8.14
failed:
Revo UI Bundle / Build
#18:
Commit
ef96aed
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
7m 49s
More actions for workflow run 18
Capture submitted YSM and baked item geometry for player shadows
failed:
Revo UI Bundle / Build
#17:
Commit
431fd2d
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
6m 49s
More actions for workflow run 17
Capture missing first-person player body for real shadows
failed:
Revo UI Bundle / Build
#16:
Commit
d8749f0
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
8m 26s
More actions for workflow run 16
wip(shadows): select visible real lights and project frozen player ge…
failed:
Revo UI Bundle / Build
#15:
Commit
ca7da44
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
9m 23s
More actions for workflow run 15
wip(shadows): connect axial disc rendering to accepted frame geometry
failed:
Revo UI Bundle / Build
#14:
Commit
09bea3c
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
9m 44s
More actions for workflow run 14
wip(shadows): render owned light depths and receiver-qualified union …
failed:
Revo UI Bundle / Build
#13:
Commit
f7ba12a
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
7m 47s
More actions for workflow run 13
wip(shadows): cache loaded terrain meshes and rank real main lights
failed:
Revo UI Bundle / Build
#12:
Commit
e1a43d1
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
6m 43s
More actions for workflow run 12
wip(shadows): freeze rendered model geometry and validate depth copies
failed:
Revo UI Bundle / Build
#11:
Commit
47d3f34
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
7m 7s
More actions for workflow run 11
wip(shadows): save posture policy and Actinium terrain frame bridge
failed:
Revo UI Bundle / Build
#10:
Commit
3f604b9
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
7m 6s
More actions for workflow run 10
fix(chat): scope render state for layered player avatars
failed:
Revo UI Bundle / Build
#9:
Commit
7528e59
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
7m 31s
More actions for workflow run 9
fix: sample player fade light and overlays from physical display geom…
failed:
Revo UI Bundle / Build
#8:
Commit
6d988c2
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 28, 2026
8m 32s
More actions for workflow run 8
Revo UI Bundle / Build
failed:
Revo UI Bundle / Build
#7:
by
WI8614ice
codex/ug-c39-final-observation
Oct 21, 2026
7m 54s
More actions for workflow run 7
fix(uie): observe final YSM controller and mesh calls
failed:
Revo UI Bundle / Build
#6:
Commit
a86e281
pushed
by
WI8614ice
codex/ug-c39-final-observation
Oct 20, 2026
7m 1s
More actions for workflow run 6
fix(uie): correlate world render probes with UG gravity intent
failed:
Revo UI Bundle / Build
#5:
Commit
5a3663f
pushed
by
WI8614ice
codex/ug-c38-world-g-probe
Oct 20, 2026
11m 43s
More actions for workflow run 5
fix(uie): preserve UG pose anchors and camera rendering
failed:
Revo UI Bundle / Build
#4:
Commit
fb0caec
pushed
by
WI8614ice
codex/ug-c37-visual-repair
Oct 19, 2026
12m 34s
More actions for workflow run 4
fix(uie): use accepted eye anchors throughout camera lifecycle
failed:
Revo UI Bundle / Build
#3:
Commit
41326aa
pushed
by
WI8614ice
codex/uie-flight-api10-body-head-ysm
Oct 9, 2026
11m 7s
More actions for workflow run 3
Align accepted eye anchors through native camera presentation
failed:
Revo UI Bundle / Build
#2:
Commit
7d3924a
pushed
by
WI8614ice
codex/uie-flight-api10-body-head-ysm
Oct 9, 2026
10m 23s
More actions for workflow run 2
feat(uie): add model-up body and head poses with optional YSM rendering
failed:
Revo UI Bundle / Build
#1:
Commit
ce7ded2
pushed
by
WI8614ice
codex/uie-flight-api10-body-head-ysm
Oct 9, 2026
10m 15s
More actions for workflow run 1
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