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Same here. pixel 1 is correct, pixels 2-6 are broken, 7 and 8 are working again. I used the same jinx mapping i used for the regular WLED version. After giving it a try with WLED b7 i switched to sound reactive b6. Right out of the box the mapping was still correct. it broke when i set up my LED matrix which consists of multiple 32x8 panels.
Yes same to my matrix. But this mapping bug appear only if 2D matrix selected in settings. If i set 1D strip in settings (but physically leave 2D matrix connected to ESP32) remote control via E1.31 will working fine and mapping become correct, but in this case we lost local 2D visualisations.
Yes same to my matrix. But this mapping bug appear only if 2D matrix selected in settings. If i set 1D strip in settings (but physically leave 2D matrix connected to ESP32) remote control via E1.31 will working fine and mapping become correct, but in this case we lost local 2D visualisations.
That's useful to know, guess can be workaround while we find the bug and also gives a clue as to where it is
That's useful to know, guess can be workaround while we find the bug and also gives a clue as to where it is
today i tried different modes on my matrix.
My physical matrix Width 15 and Height 20 pix ws2812, connected columnwise top left is 1st LED. Map same in Jinx!
Wled set in LED settings tab: fact. results internal Wled FX, remote control E1.31 via network or tpm2 player from sd card, attached to ESP32 (wled#2413 (comment))
Results, hope it helps to fix it.
WLED settings 1D 300 LED: WledFX (mean internal 2D effects only) wrong map; E1.31 (2D Jinx) OK vert orient.
WLED settings 2D W15xH20,horizontal: WledFX wrong map, E1.31 OK vertical orientation
WLED settings 2D W15xH20,horizontal,transposed: WledFX OK vert orient, E1.31 wrong map
WLED settings 2D W20xH15,horizontal:_____________WledFX OK horizontal orient, E1.31 OK vert orient
WLED settings 2D W20xH15,horizontal transposed: both WledFX and E1.31 wrong map
WLED settings 2D W15xH20,vertical:________________WledFX OK vertical, E1.31 wrong map
WLED settings 2D W15xH20,vertical transposed: WledFX wrong map, E1.31 OK vertical
WLED settings 2D W20xH15,vertical:________________both WledFX and E1.31 wrong map
WLED settings 2D W20xH15,vertical transposed: WledFX OK horiz orient, E1.31 OK vertical
For what it's worth, I built the latest code in the dev branch the other day, and this 2d matrix issue when controlling via DDP or E1.31 seems to be fixed. I too experienced this issue in the latest release build (0.13.2-SR).
WLED 0.13.2.1-dev (build 2209201) this problem has fixed. But whenever i using LedFX animation is rotated on 90 degree, on PC screen animation displayed in horizontal orientation but on led matrix displayed in vertical orientation. And bult-in "rain" effect falls from left to right, but "2D matrix" falls normal - from up falling down.
My matrix settings: width 15 height 20 leds,
First led position: top right,
orientation: vertical. Same as phisycal orientation.
Closing, as the original problem was solved with SR release 0.13.3. Please open a new issue report in case that you still experience the LedFx orientation problem.
Activity
mase76 commentedon Feb 24, 2022
Is this similar to this? xLightsSequencer/xLights#2832
I use DDP, but this should not make a difference.
JvPeek commentedon Mar 7, 2022
Same here. pixel 1 is correct, pixels 2-6 are broken, 7 and 8 are working again. I used the same jinx mapping i used for the regular WLED version. After giving it a try with WLED b7 i switched to sound reactive b6. Right out of the box the mapping was still correct. it broke when i set up my LED matrix which consists of multiple 32x8 panels.
JvPeek commentedon Apr 23, 2022
I made a short video detailing the error.
https://youtu.be/OjjYAwPSKbA
[-]E1.31 Broken in fork[/-][+]E1.31 Broken in fork (LED Matrix mapping)[/+][-]E1.31 Broken in fork (LED Matrix mapping)[/-][+]E1.31 Broken in fork (2D LED Matrix mapping)[/+]Angel-1024 commentedon Sep 11, 2022
Yes same to my matrix. But this mapping bug appear only if 2D matrix selected in settings. If i set 1D strip in settings (but physically leave 2D matrix connected to ESP32) remote control via E1.31 will working fine and mapping become correct, but in this case we lost local 2D visualisations.
netmindz commentedon Sep 11, 2022
That's useful to know, guess can be workaround while we find the bug and also gives a clue as to where it is
Angel-1024 commentedon Sep 12, 2022
today i tried different modes on my matrix.
My physical matrix Width 15 and Height 20 pix ws2812, connected columnwise top left is 1st LED. Map same in Jinx!
Wled set in LED settings tab: fact. results internal Wled FX, remote control E1.31 via network or tpm2 player from sd card, attached to ESP32 (wled#2413 (comment))
Results, hope it helps to fix it.
WLED settings 1D 300 LED: WledFX (mean internal 2D effects only) wrong map; E1.31 (2D Jinx) OK vert orient.
WLED settings 2D W15xH20,horizontal: WledFX wrong map, E1.31 OK vertical orientation
WLED settings 2D W15xH20,horizontal,transposed: WledFX OK vert orient, E1.31 wrong map
WLED settings 2D W20xH15,horizontal:_____________WledFX OK horizontal orient, E1.31 OK vert orient
WLED settings 2D W20xH15,horizontal transposed: both WledFX and E1.31 wrong map
WLED settings 2D W15xH20,vertical:________________WledFX OK vertical, E1.31 wrong map
WLED settings 2D W15xH20,vertical transposed: WledFX wrong map, E1.31 OK vertical
WLED settings 2D W20xH15,vertical:________________both WledFX and E1.31 wrong map
WLED settings 2D W20xH15,vertical transposed: WledFX OK horiz orient, E1.31 OK vertical
tbuaas commentedon Sep 27, 2022
For what it's worth, I built the latest code in the dev branch the other day, and this 2d matrix issue when controlling via DDP or E1.31 seems to be fixed. I too experienced this issue in the latest release build (0.13.2-SR).
softhack007 commentedon Oct 13, 2022
@netmindz please check if the problem still exists in out
devbranch.Angel-1024 commentedon Oct 15, 2022
WLED 0.13.2.1-dev (build 2209201) this problem has fixed. But whenever i using LedFX animation is rotated on 90 degree, on PC screen animation displayed in horizontal orientation but on led matrix displayed in vertical orientation. And bult-in "rain" effect falls from left to right, but "2D matrix" falls normal - from up falling down.
My matrix settings: width 15 height 20 leds,
First led position: top right,
orientation: vertical. Same as phisycal orientation.
softhack007 commentedon Nov 28, 2022
Closing, as the original problem was solved with SR release 0.13.3. Please open a new issue report in case that you still experience the LedFx orientation problem.