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[Merged by Bors] - Use storage buffers for clustered forward point lights
- #3989
#3989
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[Merged by Bors] - Use storage buffers for clustered forward point lights
#3989
superdump
wants to merge 12 commits into
bevyengine:main
bevyengine/bevy:main
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superdump:clustered-forward-storage-buffers
superdump/bevy:clustered-forward-storage-buffers
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Commits on Apr 5, 2022
bevy_pbr: Rename MAX_POINT_LIGHTS to MAX_UNIFORM_BUFFER_POINT_LIGHTS
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bevy_pbr: Fix point light count in CLUSTERED_FORWARD_DEBUG_CLUSTER_LIGHT_COMPLEXITY
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Commits on Apr 6, 2022
bevy_pbr: Fix and simplify scheduling of prepare_clusters system
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Add RenderDevice to specialization key for adapter feature/limit configuration
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bevy_pbr: Use storage buffers for point lights if supported
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examples: Add many_lights example for testing many point lights
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Appease clippy
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bevy_pbr: Add SupportedBindingTypes that can be constructed from RenderDevice::limits()
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examples: Move many_lights from 3d to stress_tests
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bevy_pbr: Use Vec::append instead of a for loop and Vec::drain
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Move storage buffer detection to RenderDevice
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Move storage buffer specialization out of key and into "pipeline type"
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