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11 changes: 11 additions & 0 deletions _oak_mods/NoDuplicateCosmetics.md
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pyproject_url: https://raw.githubusercontent.com/Last1SiN/NoDuplicateCosmetics/refs/heads/main/NoDuplicateCosmetics/pyproject.toml
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NoDuplicateCosmetics prevents already-owned cosmetics in Borderlands 3 from being selected again while preserving the game's native, source-local loot behavior. It filters supported owned cosmetics before native loot selection, keeps mixed gear + cosmetic pools on the stock resolver path, and lets exhausted cosmetic-only branches produce no cosmetic instead of replacing them with unrelated loot.

## Credits

- **Development:** Sol / GPT-5.6 Sol
- **Design, testing & QA:** Last1SiN
- **BL3 PythonSDK / Oak Mod Manager:** created by [apple1417](https://github.com/apple1417), with contributions from the [BL-SDK](https://github.com/bl-sdk) project and contributors.