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an "engine" for creating text-based adventure games

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loqui

latin: to say, speak, tell, talk

A framework for creating text-based adventure games, using toml config files and lua scripting(TODO).

Documentation

(Documentation is very much incomplete)

Goals

  • data-driven: adding content should be easy and fast
  • beginner-friendly: content is declared in toml, making it easy for beginners to get started
  • versatile: more complex logic can be written in lua 5.4

About

an "engine" for creating text-based adventure games

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

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