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Add passive HUD caller/geometry tracing, automated OR2006C2C.EXE static analysis and identity checks, automatic HUD/shader summaries, test-launch integration, and update the stale R23 host CI marker.
Reuse the original UIScaling reverse-engineering as the VR HUD semantic source-of-truth. Classify screen HUD versus world-attached Rival/Heart billboards, emit semantic runtime traces and automatic coverage, and correlate the same taxonomy in static EXE analysis.
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