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guillemsrr/README.md

Hi there! 👋

I'm Guillem Serra, a passionate game developer with over 6 years of experience.
My professional background ranges solo indie-dev, mobile games and AA PC/Console game studios.

Tech Stack:

  • Main:
    C++ Unreal Engine C# Unity

  • Other:
    OpenGL SDL3

  • Web:
    NextJS TypeScript TailwindCSS

📫 Let's connect:
Feel free to reach out if you'd like to collaborate or just talk games and tech!
guillemsrr.github.io · LinkedIn

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  1. MVVM_UnrealEngine MVVM_UnrealEngine Public

    MVVM plugin pattern example

    C++

  2. raytracing-audio raytracing-audio Public

    Raytracing in CPU, SDL3

    C++

  3. snake-pathfinding snake-pathfinding Public

    Snake game in 3D using pathfinding, SDL3 + OpenGL

    C++

  4. SerraEngine SerraEngine Public

    Simple engine for my SDL + OpenGL projects

    C++

  5. cellular-automata-3D cellular-automata-3D Public

    Implementation of Cellular automata in 3D using Raylib

    C++ 3

  6. EventDriven_StateMachine EventDriven_StateMachine Public

    An Unreal Engine C++ game, featuring event-driven state machines

    C++ 13 3