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leocrabe225/README.md

Léo Calendini

Software engineer. I build things from scratch to understand how they work. Strongest in C#/.NET and C/C++, most recent work in TypeScript, currently learning Rust.

rentier-rewrite, a game logic engine in TypeScript, built from scratch. Pure domain core, command/event architecture, logic fully decoupled from rendering, tests as the executable spec. Finished with a postmortem.

audiodsp, a small offline audio processor in Rust. WAV in, effects, WAV out. My way into Rust and into audio. In progress.

ft_vox, a voxel engine in C++ and OpenGL built with @eestela42. Chunk management, hand-coded rendering pipeline, free camera. Archived.


Currently maintaining production banking systems on an IBM mainframe. COBOL on z/OS alongside VB.NET.

calendini.xyz | @leocrabe225

Pinned Loading

  1. rentier-rewrite rentier-rewrite Public

    TypeScript

  2. audiodsp audiodsp Public

    Rust

  3. eestela42/ft_vox eestela42/ft_vox Public archive

    -with Leocrabe225 c++ openGL voxel world seeded generation

    C++ 4

  4. scop scop Public

    C++