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lewismoten/README.md

Lewis Moten

Lewis Moten: Curiosity, made useful.

Senior front-end engineer | React, TypeScript, and applied AI

I turn complex data and workflows into usable web applications. I've programmed professionally since 1997, and my recent work spans interactive front ends, small local AI models, browser tools, and the infrastructure that runs them. I'm based in Front Royal, Virginia and interested in senior front-end engineering and AI application roles.

Portfolio site · Career history · Blog · Email · LinkedIn

Career documents: Introduction letter (PDF) · Resume (PDF) · Selected projects (PDF)

Start here

  • React and TypeScript: Public-ledger explorer — filtering and visualizing public financial data.
  • Applied AI: Crystal-9 — a compact, validated MoE model built for tight memory limits.
  • Server operations: Zogograph Client — telemetry, alerts, and AI-assisted diagnostics with cost tracking.
  • Interactive tools: D64 Storage Lab — visual disk repair, recovery, and read-efficiency experiments.

What I work with

  • Front end: React, TypeScript, JavaScript, accessible interfaces, data visualization, and browser APIs.
  • Applied AI: PyTorch, model training and validation, MoE architectures, Ollama, llama.cpp, local inference, and tool calling.
  • Services and delivery: Node.js, PHP, C#/.NET, SQLite and SQL, Linux hosting, Forgejo, CI/CD, and WHM/cPanel automation.

Projects

Each project's More details page on my portfolio site has an executive summary and a technical overview. Palace-9, Crystal-9, Crystal Palace 9 and Falken-9 are one series, compared side by side in The tic-tac-toe models.

Applied AI and model engineering

Project image                                                 Project
Local Agent Lab Local Agent Lab | Portable AI workspace
Built a private React and TypeScript AI workspace for chat, code, images, and audio. Runs models in the browser or on a local Ollama server, so it works offline and conversations never have to leave the device; API providers are optional. Projects stay in a folder or on a removable drive.
Live demo · Source · More details
Ghost Jack Ghost Jack | Eyes, ears and a mouth for AI agents
Built a local bridge and cyberpunk control deck that gives people and AI agents eyes, ears and a mouth through a $2 thrift-store pan/tilt camera, with no cloud app. Reverse-engineered its sign-in, live RTSP stream, pan/tilt, night vision and speaker (found through the vendor's old Flash engine), with recording and a three.js aiming model.
Live demo · Source · More details
Crystal-9 Crystal-9 | Tiny MoE for 8-bit hardware
Redesigned a sparse MoE tic-tac-toe policy for a 13-token vocabulary and tight memory budgets. Released a 46,299-byte packed INT4 artifact for a custom local runtime, with zero policy misses across 294,778 legal histories. A compact adaptation powers Crystal Palace 9 on the C64.
Source · Hugging Face · More details
Falken-9 Falken-9 | A neural network designed for the C64
Trained a mixture-of-experts tic-tac-toe model for the Commodore 64 from the start: width 8, four experts with top-2 routing and exact integer 6502 inference in a 5,195-byte model that stays in RAM. Crystal Palace 9 now plays a complete AI-vs-AI game in just over a minute, with a research report that probes the network.
Live demo · Source · Hugging Face · Research report · More details
Crystal Palace 9 Crystal Palace 9 | AI on 8-bit hardware
Built a Commodore 64 tic-tac-toe game whose AI moves come from a real neural network running in 6502 assembly, with a command-room interface in 8 x 8 multicolor graphics. Now powered by Falken-9, a complete AI-vs-AI game takes just over a minute, down from about 20 with the original Crystal-9 weights.
Source · Video · More details
Palace-9 Palace-9 | Local model inspection
A playable tic-tac-toe lab pairs a deterministic controller with a compact MoE model trained from scratch. It uses the Qwen2-MoE architecture for Ollama and llama.cpp compatibility without a custom fork; the browser inspects checkpoints locally.
Live demo · Source · Ollama · Hugging Face · Video · More details
Zogograph Client Zogograph Client | AI-assisted server monitoring
PHP/SQLite collectors and a JavaScript dashboard make server telemetry, alerts, and diagnostics readable. An AI assistant calls diagnostic tools and tracks the cost of an investigation.
Source · Videos · More details

Embedded systems and hardware

Project image                                                 Project
sandbox-kernel sandbox-kernel | A small bare-metal kernel for your own OS
Built a small bare-metal kernel for the Raspberry Pi Zero W that loads your own operating system as one user-mode program from the SD card. It has A/B kernel slots with trial boot and confirm, recovery to a diagnostic program, a POSIX-style ABI, an e-ink status panel and USB development commands. Game-Maker OS is the first OS built on it.
Source · The guide · Game-Maker OS · More details
Game-Maker OS Game-Maker OS | DOS Game-Maker games from the SD card, on a Pi Zero W
Built an operating system that turns a Raspberry Pi Zero W into a Game-Maker machine. It boots with a castle splash to a game library on a TV, with category tabs, demo previews, saves and high scores, and plays the games' original DOS files from the SD card. It runs on sandbox-kernel; an experimental QuickJS layer runs small JavaScript apps.
Source · sandbox-kernel · More details
Game-Maker Pocket Game-Maker Pocket | DOS games in your pocket
Built firmware that plays Game-Maker: Sandbox Edition games from their real DOS files on cheap ESP32 touch-screen boards, with a microSD library, touch and stylus controls, a settings screen and a first-start display setup. A GitHub Pages install page flashes a board from Chrome or Edge.
Web flasher · Source · Game-Maker OS · More details

Browser tools and visualization

Project image                                                 Project
Sculpted Prim Toolkit Sculpted Prim Toolkit | Three.js editor
Decodes Second Life-style RGB sculpt maps into editable 3D geometry. Camera views, mesh overlays, textures, and vertex tools support PNG, glTF/GLB, OBJ, and STL exports.
Live demo · Source · Videos · More details
Data Over Audio Data Over Audio | Web Audio API
Transfers text and binary data through sound using MFSK modulation, packetization, CRC checks, Hamming error correction, interleaving, and repeat requests.
Live demo · Source · Videos · More details
Emoji Explorer Emoji Explorer | Unicode and pixel font
A localized Unicode explorer with version and sequence filters, favorites, keyboard navigation, and offline PWA support. Includes a custom 12 x 12 Pixel Emoji font and pixel editor.
Live demo · Source · npm · More details
QR Code Generator QR Code Generator | Creator and inspector
A browser tool backed by a first-party ES module for mixed segmentation, versions 1-40, Reed-Solomon correction, mask selection, and structural inspection.
Live demo · Source · More details

Publishing and interactive experiences

Project image                                                 Project
Game-Maker: Sandbox Edition Game-Maker: Sandbox Edition | DOS engine port and visual editors
Reimplemented and extended RSD Game-Maker 3.0 in TypeScript, preserving original DOS file formats while adding browser-based visual editors, OPL2 audio, offline play, and desktop exports. Built automated level checks and replayable walkthroughs, reusable engine and tooling packages, and original games within an interactive 1994 desktop.
Live demo · Source · Video · More details
Dreamy Tags Dreamy Tags | WordPress plugin
An open-source PHP/Gutenberg plugin for category- and tag-filtered clouds, with exclusion rules and minimum-use thresholds. Published as a block, widget, and shortcode.
Plugin directory · Source · More details
Restoring the Signal Restoring the Signal | Dialable exhibit
A live installation at Stone Branch Center for the Arts joins Raspberry Pi, Asterisk, and a PHP contribution site. It handles telephone audio, dialplans, transcription, and TTY support.
Live demo · Source · Videos · Press and photos · More details
Tiny Pockets Press Tiny Pockets Press | Miniature publishing
A modular JavaScript editor for miniature books, with layout and imposition logic and separate interior and cover print/PDF views.
Live demo · Source · Videos · More details
Shoomi's HomePage Shoomi's HomePage | GeoCities restoration
A 1990s web restoration with a Canvas recreation of its Java applet marquee, Web Audio MIDI playback, and a browser version of a Visual Basic color editor.
Live demo · Source · Videos · More details

8-bit retro Commodore 64 projects

Project image                                                 Project
D64 Storage Lab D64 Storage Lab | Repair and optimization
A JavaScript workbench maps Commodore 64 disk sectors and file chains, estimates read efficiency, repairs corruption, restores deleted files, and compares optimized and fragmented layouts.
Live demo · Source · Video · More details
Sector 256 Sector 256 | Tiny programs for the C64
Built a graphical Commodore 64 launcher for games, utilities, demos, and experiments with stored payloads of 256 bytes or less. Combines 6502 assembly, shared routines, and a Python build pipeline to package programs into a D64 disk image, with automated machine-code tests.
Live demo · Source · Video · More details

Government Transparency

Project image                                                 Project
Stream Scribe Stream Scribe | Independent meeting archive and research
Developing an independent archive and research tool for livestreamed government meetings. Captures video, transcribes locally with Whisper, and supports searching transcripts and navigating thumbnails while meetings are still live. Adds speaker, topic, and vote annotations, exports short clips, and fills capture gaps from official recordings. Built with React, TypeScript, Node.js, and SQLite.
Source · More details

Beyond code

I volunteer with local history and library projects, started a LEGO users group, and sometimes perform as a clown. I like projects that connect technology with something people can actually use, explore, or enjoy.

Site                                                                 About
lewismoten.com: vintage code and curiosity lewismoten.com | Blog and career history
A near-daily blog about the projects on this page and the history behind them.
Blog · Career history
The Bard of Bizarre The Bard of Bizarre | Lyrics, music and visuals
A multimedia project built around my lyrics and a 16-track concept album with AI-generated music and visuals.
Website · Listen on Spotify and other services · Watch “Time Is a Flat Liar”
Front Royal LUG: LEGO User Group Front Royal LUG | LEGO User Group
The LEGO users group I started and organize in Front Royal.
Website
The Chez: a 1976½ Sebring-Vanguard CitiCar The Chez | A 1976½ CitiCar
Restoring, upgrading and driving my 1976½ Sebring-Vanguard CitiCar, an early electric car.
Blog

Code Jamboree LLC · Schedule a conversation

Pinned Loading

  1. emoji emoji Public

    A localized Unicode emoji library for JavaScript, with an Emoji Explorer app

    TypeScript 1

  2. GameMaker-SandboxEdition GameMaker-SandboxEdition Public

    Forked from gandrewstone/GameMaker

    Sandbox Edition of Recreational Software Design's GameMaker product, released in 1994

    TypeScript 2

  3. data-over-audio data-over-audio Public

    Transfer data via Web Audio API

    JavaScript 12

  4. falken-9 falken-9 Public

    Small model with MoE targeting the Commodore 64 to play Tic-Tac-Toe

    Python

  5. ghostjack ghostjack Public

    The port AI agents jack into when they need eyes, ears and a mouth in meatspace: a local bridge and cyberpunk control deck for a $2 network camera. See, listen, aim, night vision and speak. No cloud.

    JavaScript

  6. local-agent-lab local-agent-lab Public

    A local-first browser workspace for small AI models, coding projects, research, and scheduled agents.

    TypeScript