Principal software engineer working where data, performance, determinism, and hardware meet. I build things from the silicon up: bare-metal microcontroller firmware, edge-AI inference kernels, circuit simulation, and real-time game systems — all in modern, allocation-aware programming languages.
| Domain | Repo | What it shows |
|---|---|---|
| 🛠️ Bare-metal MCU | mcu-baremetal | True bare-metal AVR firmware — no Arduino, no RTOS, no vendor libraries. Datasheet-level register I/O, raw interrupt vectors, ~1.8 KB flash. |
| 💡 MCU fundamentals | mcu-blink | A minimal, heavily documented bare-metal AVR LED example built directly from registers and the GNU toolchain. |
| 🧠 Edge AI | microtensor | A tiny, heap-free C++ tensor + int8 quantized inference core designed to run on constrained devices. |
| ⚡ Circuit simulation | microspice | An educational SPICE-inspired simulator with nodal analysis, transparent matrix stamping, and a phased path to nonlinear transient simulation and a Qt GUI. |
| 🎮 Real-time gaming | game-engine-core | A deterministic fixed-timestep simulation loop and fixed-point math core — the backbone of reproducible real-time engines. |
| Failure intelligence | os-inteligence-lab | A Python and C#/.NET platform for regression detection, affected-cohort discovery, change correlation, and evidence-grounded AI investigation, with reproducible synthetic fleet scenarios and incident replay. |
| 📡 Offline edge AI | ai-hotspot | An offline AI gateway: a Wi-Fi hotspot that lets any phone browser chat with a local Ollama model, no SIM or Internet needed. Runs on Raspberry Pi, Linux, Windows, macOS and Android (Termux), with a dependency-free cross-platform launcher and FAQ-grounded answers. |
| Payment protocols | Iso8583lib | A dependency-free ISO 8583 codec in Go, C#, and C++, with strict JSON host profiles, packed BCD, incremental transport framing, and shared cross-language conformance vectors. |
| Android fleet management | custom-android-mdm-agent | An Android Device Owner feasibility lab with genuine kiosk mode, silent sample-app updates, APK rejection checks, and persisted cold-boot recovery, verified on an API 34 emulator with replayable evidence. An offline-first ASP.NET Core control plane and React console are planned. |
| Offline synchronization | offline-sync-engine | A Kotlin/Android and .NET synchronization SDK in development: field-level CRDT merges, encrypted Room/SQLCipher storage, a durable leased outbox, and transactional acknowledgment/pull processing. Eighteen Android 34 instrumentation tests passed locally; HTTP transport, WorkManager, the sample app, and real PostgreSQL validation remain outstanding. |
The thread connecting these projects: performance-critical, deterministic C++ with no hidden costs.
- Zero-overhead abstractions — abstractions manage complexity, never add runtime cost.
- No heap, no exceptions, no RTTI on hot/embedded paths; bounded compile-time state.
- Inject hardware at the boundary so logic stays portable and unit-testable on a host.
- Tests + CI, Architecture Diagrams and Documentation are non-negotiable — every repo builds, tests, and format-checks on every push.
- Program to the datasheet — I'd rather understand the silicon than hide behind a vendor HAL.
Focus areas: AI, offline edge-AI gateways, embedded firmware · device drivers · interrupts & timers · real-time systems · quantization & inference · numerical methods · circuit simulation · deterministic simulation · build systems & toolchains.
Open to roles in embedded / systems / performance C++.