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feat: Point out hidden features with tips - #2802
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On iOS 17 and later, the system recognizes hand gestures in front of the camera (thumbs up, two hands forming a heart, a peace sign, ...) and renders an effect into the video. Until now only people seeing the video noticed. The matching call reaction is now sent as well, so it shows up for everyone, like a reaction picked from the menu: 馃憤 thumbs up, 馃憥 thumbs down, 鉂わ笍 heart, 馃帀 balloons/confetti/ fireworks, 馃ぉ lasers, 馃槬 rain Reactions are only sent when the server allows them, while the camera is enabled, and at most every two seconds. Gestures are enabled by default (NSCameraReactionEffectGesturesEnabledDefault) and can be turned off by the user in the Video Effects of Control Center. When picking a camera format, formats supporting reactions and Center Stage are preferred over others with the same resolution. On devices with Center Stage (e.g. iPad), the call menu gets a Center Stage toggle. The cooperative control mode is used, so it can still be changed in Control Center as well. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Frank Karlitschek <karlitschek@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Frank Karlitschek <karlitschek@users.noreply.github.com>
Holding the phone to the ear while a voice message plays already
switched it to the earpiece. Now, when the newest message in the open
chat is a voice message from somebody else, raising the phone to the
ear also starts playing it, like in Messages. The proximity sensor is
only enabled while there is such a message to listen to, so the screen
does not turn off for nothing, and never while the app is inactive or
in a call. It can be turned off in Settings ("Raise to listen") and is
only offered on iPhone.
When a voice message has finished, the next one is played right away
if it is the next message (system messages in between are skipped).
A message started at the ear keeps playing through the earpiece.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Signed-off-by: Frank Karlitschek <karlitschek@users.noreply.github.com>
Signed-off-by: Frank Karlitschek <karlitschek@users.noreply.github.com>
Uses TipKit (iOS 17 and later) for small one-time hints about features that are easy to miss: - Double tap a message to react (chat) - Raise the phone to the ear / long press to transcribe (chat, when a voice message from somebody else is visible) - Hold the microphone button or space bar to talk (call, after the microphone was muted for the first time) - Hand gestures send reactions (call, when the camera recognizes them) - Add the widgets to the Home Screen (conversation list, from the third time the app is opened) A tip disappears for good once it was closed or the feature was used. At most one tip is shown per day, and none during UI tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Frank Karlitschek <karlitschek@users.noreply.github.com>
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Uses TipKit (iOS 17+) for small one-time hints about features that are easy to miss:
A tip disappears for good once it was closed or the feature was used. At most one tip is shown per day (
displayFrequency(.daily)), and none during UI tests.Notes
mainonce feat: Widgets, Spotlight, haptics, double tap reactions and thermal aware calls聽#2788 is merged.Testing
generic/platform=iOSand for watchOS hardware馃 Generated with Claude Code