Shaders & materials first. Then the tools that make them work.
Free to use. Built for real production.
This hub is the front door. Downloads live on BlendKit. GitHub is where you find docs, manuals, changelogs, and help.
If you came for shaders: start with the material catalog on BlendKit, then come back here for Scene Material Inventory and Color Ramp Studio - they make shader work faster.
| Product | What it does | Get it |
|---|---|---|
| DRH - Scene Material Inventory v1.0.0 · Pairs with shaders |
Audit every material, shader node, image, and PBR map in your scene. Export a report before you share. | Download · Docs |
| DRH - Color Ramp Studio v1.1.0 · For shader ramps |
Build, sample, convert, and clean Color Ramps across Shader, Geo Nodes, and Compositor. | Download · Docs |
| DRH - Object Layout Studio Complete v1.0.0 |
Place and align objects with everyday moves plus geometry-aware workflows. | Download · Docs |
| DRH - Object Layout Studio Lite v1.0.0 |
The lean version - align, space, rotate, match transforms. | Download · Docs |
| DRH - Dual Units & Measurements v1.1.0 |
See metric and imperial together. Less math, same scale. | Download · Docs |
| DRH - Add-on Manager & Audit v1.0.0 |
Find duplicates, check compatibility, snapshot your setup. | Download · Docs |
Shader tip: Install Scene Material Inventory first - it shows you what materials and textures you already have, so you know what shader to add next.
Built but paused while released tools get love. Tracked here in the Hub, no separate repo needed.
| Product | Focus | Status |
|---|---|---|
| DRH - Asset Pipeline Studio | Import/export, validation, batch handoff | On hold - see Hub Discussions |
| DRH - Mechanical Component Builder | Screws, fasteners, springs, assemblies | On hold - see Hub Discussions |
| DRH - Rock Studio | Procedural rocks with Geometry Nodes | On hold - see Hub Discussions |
| DRH - Dice Forge | Dice with body, label, and relief controls | On hold - see Hub Discussions |
| DRH - Clock Studio | Custom clocks for props and viz | On hold - see Hub Discussions |
Next ideas, listed here without a separate repo until they ship.
| Product | Direction | Status |
|---|---|---|
| DRH - Node Toolkit | Clean, lay out, and color your node trees | Planned - Hub roadmap |
| DRH - Smart Cut | Precise slicing and cutter planes | Planned - Hub roadmap |
| DRH - Material Inventory | Reports and diagnostics for materials | Planned - Hub roadmap |
| DRH - Asset Library Tools | Metadata, previews, license cleanup | Planned - Hub roadmap |
| DRH - Cloud Studio | Skies and volumetrics | Planned - Hub roadmap |
- Pick the product (links above)
- Open its Support repo → Issues for bugs, Discussions for questions
- For anything else: DRH Add-ons Hub - Issues
If a tool saves you time, a rating on BlendKit helps others find it.
Released tools are free. Your support pays for Blender updates, docs, and testing.
| You want | Go to |
|---|---|
| Shaders & materials | BlendKit - DRH catalog |
| Support for any tool | DRH Add-ons Hub issues |
| My profile & ecosystem | @pacosalasv |
| Lab notes & builds | Xtreme Mindset |
| Learn & build | KreaOn · PiNu |
Blender add-ons · procedural shaders · PBR materials · Paco Salas DRH · Updated 2026-10