PS Vita port of Dragon Ball Z: Budokai Tenkaichi 3, based on Tenkaichi3Decomp
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Updated
Oct 28, 2026 - C
PS Vita port of Dragon Ball Z: Budokai Tenkaichi 3, based on Tenkaichi3Decomp
Super Mario Galaxy, running natively on PS Vita. Rear touch Star Bit aiming, touch and tilt controls. Bring your own Wii disc.
Agent skill for porting games and engines to the PS Vita (VPK homebrew): VitaSDK, vitaGL, Android .so loader, static recomp, API emulation
PS Vita / PS TV port of SRB2Kart (Kart Krew), built on Rinnegatamante's vitaGL. Hardware OpenGL, ~60 FPS, online multiplayer. GPL-2.0 - game assets not included.
Open source homebrew version of Tetris for Playstation Vita using vitaGL for 3D graphics
Unofficial source-only PlayStation Vita wrapper for Caustic 3: vitaGL graphics, resampled audio, multitouch, microphone, physical controls, and a published security audit.
Native PlayStation Vita/PSTV source port of C&C Renegade. Full-game work in progress. Host and ARM compile closure verified locally; campaign, visual and physical-device acceptance remain open.
The technical handbook for porting Android games (.so loader, FalsoJNI, vitaGL) to PlayStation Vita for developers & AI agents.
this is a smoothed particle hydrodynamics simulation for the psvita
Infected (PSP, 2005) running natively on the PS Vita: no emulator, 30 fps on all four cores, HD textures and an in-game settings menu. Build it from your own disc.
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