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A Java-based Customer Ordering System featuring both console and GUI interfaces, showcasing versatile user interaction design. The system demonstrates object-oriented programming (OOP) principles, including encapsulation, inheritance, and polymorphism, implemented via a UML-modeled class structure for modularity and maintainability.

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Customer Ordering System

A Java-based Customer Ordering System featuring both console and GUI interfaces, demonstrating strong object-oriented programming principles and practical order management functionality.


Part 1 – Class Implementation

Overview:

  • Designed and implemented the core classes for the system using object-oriented programming (OOP) principles, including encapsulation, inheritance, and polymorphism.
  • Developed a UML-modeled class structure for modularity and maintainability.
  • Implemented the following classes:
    • Customer – stores customer details.
    • Product – represents products with attributes like name, ID, and price.
    • Order – manages order details and status.
    • Bank – handles account management, balance updates, and transaction tracking.

Key Features:

  • Modular class design for scalable system extension.
  • Support for linking orders to customer accounts and bank transactions.
  • Ready for integration with console and GUI interfaces.

Part 2 – Console-Based Ordering System

Overview:

  • Developed a menu-driven console application for customer order management.
  • Integrated the core classes to allow placing, viewing, and managing orders.
  • Ensured smooth interaction with backend logic and data persistence.

Key Features:

  • Browse products and place orders via console prompts.
  • Track order status and update orders as needed.
  • File I/O to save customer accounts, product inventory, and order history between sessions.

Part 3 – GUI-Based Ordering System

Overview:

  • Built a graphical user interface to improve usability and user interaction.
  • Linked GUI components with backend logic to handle orders in real-time.

Key Features:

  • Interactive forms, tables, and buttons for browsing products and managing orders.
  • Real-time order status updates and feedback on actions like placing or canceling orders.
  • Persistent data handling for customer accounts, orders, and inventory.

Additional Highlights

  • File I/O: Ensures all customer, product, and order data is saved between sessions.
  • Testing & Reliability: Verified system functionality, data integrity, and seamless GUI-backend integration.
  • Scalability: Modular design supports easy future extensions such as promotions, discounts, or multiple payment methods.

About

A Java-based Customer Ordering System featuring both console and GUI interfaces, showcasing versatile user interaction design. The system demonstrates object-oriented programming (OOP) principles, including encapsulation, inheritance, and polymorphism, implemented via a UML-modeled class structure for modularity and maintainability.

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