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I'm a Vietnamese high school developer based in Saigon (GMT+7). I go by Fire (she/her) online!
I make Roblox games and contribute to open-source software, bringing a bit of magic into everything I do. Outside of work, I like to dabble in precision platformers, a hint of videography, local Model United Nations conferences, and some good ol' Nujabes.
Find me on Roblox, YouTube, or Twitter.
Here's my resume. Any inquiries should be sent to znotfireman@gmail.com. I will not read your job applications from Discord.
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Gargantuan (2026)
C++, SDL3, Box3D
✧ An independent game-engine for Roblox developers -
Welcome To Hell (2024-2026)
Luau, SvelteKit, TypeScript
✧ Experimental narrative-driven tower-obby platformer -
Tower of My Darkest Moment (2026)
Luau, Roblox Studio
✧ Tied 3rd place for Deception prompt of EToH Jam 2026, slated for WTH Chapter 1 -
Tower of Complexity and Volatility (2025-2026)
Luau, Roblox Studio
✧ Co-built Terrifying playable in EToH Zone 10, awarded Best Gameplay by EToH Awards -
Obby Creator Music (2024-2025)
Roblox TypeScript
✧ Historic 30k+ Roblox community hosting 35k+ audios for UGC sandboxes
- Technologies:
✧ Luau, TypeScript (especially Roblox TypeScript), Roblox UI (Fluid, Vide, and Fusion), Astro.js - Applications:
✧ Zed (alongside Visual Studio Code), Roblox Studio, Excalidraw, Figma
- Technologies:
✧ C++, SDL3, SvelteKit, Bun, Discord.js, Java (especially WPILib), Zensical - Applications:
✧ DaVinci Resolve, Notion