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82 changes: 61 additions & 21 deletions usermods/udp_name_sync/udp_name_sync.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,15 @@ class UdpNameSync : public Usermod {
private:

bool enabled = false;
char segmentName[WLED_MAX_SEGNAME_LEN] = {0};
char segmentName[WLED_MAX_SEGNAME_LEN + 1] = {0}; // Segment::setName() accepts up to WLED_MAX_SEGNAME_LEN chars, so keep room for the terminator
static constexpr uint8_t kPacketType = 200; // custom usermod packet type
static const char _name[];
static const char _enabled[];

// Retry mechanism variables (similar to core UDP sync)
unsigned long _lastNameSentTime = 0;
uint8_t _nameSendCount = 0;
bool _nameNeedsSync = false;

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This variable isn't needed -- the test of _nameSendCount < udpNumRetries is equivalent. In the rare case of someone increasing udpNumRetries, sending a few extra packets is idempotent, so we can save the memory.


public:
/**
Expand All @@ -30,37 +35,68 @@ class UdpNameSync : public Usermod {
if (!enabled) return;
if (!WLED_CONNECTED) return;
if (!udpConnected) return;

Segment& mainseg = strip.getMainSegment();
if (segmentName[0] == '\0' && !mainseg.name) return; //name was never set, do nothing
// Early return only if name was never set and no retry is pending
// This allows empty-name packets to reach the retry branch when _nameNeedsSync is set
if (segmentName[0] == '\0' && !mainseg.name && !_nameNeedsSync) return; //name was never set, do nothing
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const char* curName = mainseg.name ? mainseg.name : "";
if (strncmp(curName, segmentName, sizeof(segmentName)) == 0) return; // same name, do nothing


// Check for name change first - this takes priority over retries
if (strncmp(curName, segmentName, sizeof(segmentName)) != 0) {
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// Name changed, send new name (initial send, reset retry counter)
sendNamePacket(false);
return;
}

// Name hasn't changed - check if we need to retry
if (_nameNeedsSync && udpConnected && (_nameSendCount < udpNumRetries) && ((millis() - _lastNameSentTime) > 250)) {
sendNamePacket(true); // retry
Comment on lines +54 to +55

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🎯 Functional Correctness | 🟠 Major | ⚡ Quick win

Treat a changed name as a new send before retrying.

If the name changes after an earlier packet becomes due for retry, this branch calls sendNamePacket(true) first. The helper sends the new name but increments the earlier packet's retry count. With udpNumRetries == 1, the new name uses its only retry allowance on its initial transmission. Check for a changed name before the retry branch, and reset the count when sending that new name.

🤖 Prompt for AI Agents
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Review comment at @usermods/udp_name_sync/udp_name_sync.cpp around lines 40 -
41:
Check for a changed name before the retry branch in the UDP name-sync flow, and
reset _nameSendCount when sending the new name so its initial transmission does
not consume the previous packet’s retry allowance. Keep the retry path for
unchanged names.

After applying the fix, consider running `coderabbit review --agent` for local
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return;
}

// If we were waiting for retries but they're now complete, clear the flag
if (_nameNeedsSync && (_nameSendCount >= udpNumRetries || !udpConnected)) {
_nameNeedsSync = false;
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}

// Name is in sync, no action needed
return;
}

void sendNamePacket(bool isRetry) {
IPAddress broadcastIp = uint32_t(WLEDNetwork.localIP()) | ~uint32_t(WLEDNetwork.subnetMask());
byte udpOut[WLED_MAX_SEGNAME_LEN + 2];
udpOut[0] = kPacketType; // custom usermod packet type (avoid 0..5 used by core protocols)


Segment& mainseg = strip.getMainSegment();
const char* curName = mainseg.name ? mainseg.name : "";

if (segmentName[0] != '\0' && !mainseg.name) { // name cleared
notifierUdp.beginPacket(broadcastIp, udpPort);
segmentName[0] = '\0';
DEBUG_PRINTLN(F("UdpNameSync: sending empty name"));
strlcpy(segmentName, "", sizeof(segmentName));
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Is there a reason to use strlcpy here, but the explicit null set two lines below? The explicit assignment will compile to just a couple of instructions, while strlcpy() is not an intrinsic and will always be an extra function call.

if (!isRetry) DEBUG_PRINTLN(F("UdpNameSync: sending empty name"));
udpOut[1] = 0; // explicit empty string
notifierUdp.beginPacket(broadcastIp, udpPort);
notifierUdp.write(udpOut, 2);
notifierUdp.endPacket();
return;
} else {
strlcpy(segmentName, curName, sizeof(segmentName));
strlcpy((char *)&udpOut[1], segmentName, sizeof(udpOut) - 1); // leave room for header byte
size_t nameLen = strnlen((char *)&udpOut[1], sizeof(udpOut) - 1);

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Instead of re-walking the string several times, consider using the return value of the first strlcpy line which has already measured the string.

size_t nameLen = strlcpy(segmentName, curName, sizeof(segmentName));
nameLen = std::min(nameLen, WLED_MAX_SEGNAME_LEN);  // clamp
memcpy((char *)&udpOut[1], segmentName, nameLen + 1); // leave room for header byte

notifierUdp.beginPacket(broadcastIp, udpPort);
notifierUdp.write(udpOut, 2 + nameLen);
notifierUdp.endPacket();
if (!isRetry) {
DEBUG_PRINT(F("UdpNameSync: Sent segment name : "));
DEBUG_PRINTLN(segmentName);
}
}

notifierUdp.beginPacket(broadcastIp, udpPort);
DEBUG_PRINT(F("UdpNameSync: saving segment name "));
DEBUG_PRINTLN(curName);
strlcpy(segmentName, curName, sizeof(segmentName));
strlcpy((char *)&udpOut[1], segmentName, sizeof(udpOut) - 1); // leave room for header byte
size_t nameLen = strnlen((char *)&udpOut[1], sizeof(udpOut) - 1);
notifierUdp.write(udpOut, 2 + nameLen);
notifierUdp.endPacket();
DEBUG_PRINT(F("UdpNameSync: Sent segment name : "));
DEBUG_PRINTLN(segmentName);
return;

// Update retry tracking (match core behavior)
_lastNameSentTime = millis();
_nameSendCount = isRetry ? _nameSendCount + 1 : 0;
_nameNeedsSync = true;
}

bool onUdpPacket(uint8_t * payload, size_t len) override {
Expand All @@ -81,5 +117,9 @@ class UdpNameSync : public Usermod {
}
};

// Static member definitions
const char UdpNameSync::_name[] PROGMEM = "UDP Name Sync";
const char UdpNameSync::_enabled[] PROGMEM = "enabled";

static UdpNameSync udp_name_sync;
REGISTER_USERMOD(udp_name_sync);
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