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masterred92/README.md

Hi, I'm Kenny 👋

I'm learning decompilation and reverse engineering from the ground up: how compiled games and programs work, and how to turn them back into readable source. I document everything as I go.

I'm focusing on GBA games, because the variety of design across so many developers gives me a smorgasbord to learn from.

What I'm working on

  • decomp-library: my learning library on decompilation tools, techniques, game projects and study paths
  • gba-decomp-toolkit: a bring-your-own-ROM toolkit for setting up matching GBA decomp projects
  • decomp-toolkit-scripts: setup and helper scripts for a decomp workstation
  • decomp-practice: original C exercises for practising matching on x86, MIPS and PowerPC

World of Warcraft: Forever addons (free on CurseForge and Wago)

  • NeutralFlip: finds buy-low, sell-high gaps between your faction auction house and the neutral one (Wago)
  • PriceLog: keeps a history of auction prices as you search (Wago)
  • MatTooltip: tells you on the tooltip whether to sell, hold or vendor your materials (Wago)
  • GoldPerSpot: tracks how much gold per hour each farming spot really makes (Wago)
  • Dwarf Explorer's Bible: pick a material and see everything it crafts into, with auction prices, profit and crafting chains, like Terraria's Guide (coming to Wago at launch, Nov 4)

Plugins for the big raid and questing addons (coming to Wago at launch, Nov 4):

  • BRBoss: /brb 5 starts a DBM or BigWigs break bar and ends it with a vanilla boss line
  • WipeAndWin: vanilla boss lines as DBM and BigWigs victory and wipe sounds
  • FloorIsLava: a Details! board of who took the most avoidable damage
  • QuestieJobsDone: the peon's "Job's done!" when a Questie quest is finished
  • ParchmentBars: an old-parchment bar style for BigWigs
  • GruntCount: BigWigs countdowns voiced by critters and peons

Currently exploring: GBA decomps (Golden Sun, Zelda), compilers, ARM assembly, AI-assisted decompilation, and game addons and mods.

All projects use original code and documentation only. No ROMs or copyrighted game code.

Popular repositories Loading

  1. decomp-library decomp-library Public

    A learning library on decompilation: tools, techniques, game projects, and study paths

  2. decomp-toolkit-scripts decomp-toolkit-scripts Public

    Setup and helper scripts for a decompilation workstation: Ghidra headless, cross-compilers, match checking

    Shell

  3. decomp-practice decomp-practice Public

    Original C exercises for practising matching decompilation on x86, MIPS and PowerPC

    C

  4. gba-decomp-toolkit gba-decomp-toolkit Public

    Bring-your-own-ROM toolkit for scaffolding matching GBA decompilation projects

    Python

  5. masterred92 masterred92 Public

    Profile README

  6. goldensun-decomp goldensun-decomp Public

    Forked from Coaltergeist/goldensun-decomp

    Work-in-progress decompilation of Golden Sun (GBA, 2001). Builds a byte-identical ROM

    Assembly